Session 11 Recap
Return from Short Rest
Archimedes returns but this time as a rat
Tolvin cast Alarm on the Archway out of the Kitchen, other door has the pots and pans.
Room #8 - Though Mess Hall to the South
Door - no Lock or trap
Contents - Parchment with random scribbles, and bed rolls.
Two Doors out
The East Door is wooden and trapped. Trap is two advanced for Althena to crack. The South door leads to a long hallway with a Statue of Archer at the other end.
Hallway
There are two exits to this hallway. Tolvin heads down the hallway towards the first exit. But he’s an idiot and didn’t watch for traps as the Statue shoots an arrow at him. Tolvin manages to duck out of the way. Tolvin sends Archimedes to the first archway to see what’s what.
Room #9
Unlock wooden Door
Archimedes enters first. The room is empty. There is what appears to be a swirling painting on the ceiling but upon further inspection it’s just an optical illusion. There is a wooden leading out of the room.
(Technical Difficulties with the Map)
Tolvin decides to kick down the door alerting everyone that The Ailyia Five have arrived.
Room #10
Room contains 4 baddies - 3 Grimlocks carrying spike bone club (Sort Humans that been underground for a long time) and a Hell Hound
Azi casts Blessed on everyone but himself.
Fighting order - Althena, Vistra, Tolvin, Sorcha, Azi. Archemides is a chicken and is hiding.
Grimlocks and Hellhound are killed but a forth Grimlock appears and eventually is killed as well.
This room is a storage room. There are two doors out of here one to the south and one to the north.
South Wall - Sorcha notices moss is growing on the wall. Moss is concealing a button. Althena presses the button using Magic Hand and the wall descends to the floor rivaling a closest (Room #11) with a chest in it. The chest contains 1200 cp, 700 sp, 50 gp, Bloodstone (50 gp), Carnelian (50 gp), Chalcedony (50 gp), 2 x Chrysoprase (50 gp), Quartz (50 gp), 2 x Zircon (50 gp). Money is divided evenly and Tolvin takes the gemstones and places them in his Mary Poppins Bag. Group heads to the South door.
Room #12
This is a room with three doors - two south and one north. South left door is empty with a shimmering pool with a demonic Impish statue. South Right door is a library with a releath of a HellHound. Group takes 10 books. Head towards the North Door. Stone door.
Room #13 (Cleanest room in the whole place)
Jelly Cube (Ice cube looking thing) with coins and skeletons in it and an Ocher Jelly - yellow thing with coins and skeletons in it as well
We fight a few rounds before they are killed. When they die they drop 35 gold pieces, a suit of armour and a shield.
Back to Room #10 Go to the North Door. head to room #14
Room #14
Contains eight full chest that are unlocked. The Chest contain 900 cp, 10000 sp, 2400 gp, 80 pp, Bolt of Silk (25 gp), Small Bag of Spices (25 gp), Rabbit Fur Talisman (25 gp), Bloodstone (50 gp), 3 x Carnelian (50 gp), Chalcedony (50 gp), Jasper (50 gp), 3 x Onyx (50 gp), 3 x Quartz (50 gp), Sardonyx (50 gp), Star rose quartz (50 gp), Zircon (50 gp), Eyes of Minute Seeing (uncommon, dmg 168), Potion of Mind Reading (rare, dmg 188), 3x Potion of Superior Healing (rare, dmg 187), Spell Scroll (Burning Hands) (common, dmg 200), Bag of Holding (uncommon, dmg 1) 12 x Potion of Healing (common, dmg 187).
- Tolvin takes - Silk, spices, Rabbits foot, gems and 1 potion of Superior Healing
- Althena - Eyes of Minute Seeing
- Vistra - Potion of mind reading, Potion of Superior
- Sorcha - Potion of superior healing, spell scrolls and 6 regular healing potions
- Azi - Bag of Holding and 6 regular healing potions
- (Different notes on who received the health potions. Other notes have 2 each for Tolvin, Sorcha & Vistra and 3 each for Althena & Azi)
Two Iron Doors. - North is stuck and Eat is trapped and locked, Go to North door and Tolvin Mule Kicks the door and it moves slightly but makes a loud sound so everyone who couldn't tell we were there before sure knows it now.
Room #15
Contains 5 Skeletons, a flaming skull and Incubus
Combat last four rounds, Tolvin gets charmed by Inky (there's some discussion about how Inky communicates with Tolvin, Tolvin starts swinging at Koda but Inky is killed before Koda can have it out with Tolvin. All other baddies are killed as well
Room Cleared and Kohl appears and we ask questions
he was in league with Foliag and Diana and they already had the female they plan to sacrifice. He also said they kept trying to kill us but we keep besting every creature they send after us. He also owned up to trying to frame us for the king's assassination and he was annoyed because the lightening bolt they used was very expensive.
HE leaves through the door he appeared from and a Wall of Flame appears in the spot